![]() ![]() You can create a return track by right clicking and selecting “Insert Return Track”, as shown above. If you want to use a rhythmic delay on multiple elements – say a synth line and several percussive elements – using sends & returns make it easier to do it consistently and efficiently. Instead of using a reverb on each channel, and having the overhead of multiple reverbs, Return Tracks let you use a shared reverb, lowering your CPU use and making it easier to tweak settings.Īnother common use is for delays. This is especially useful for reverb – because it’s common to want to put sound into a shared ‘virtual space’. Creating return tracks is great not only because they minimize CPU load, but because they let you apply the same affect consistently to multiple clips. ![]() Note: Using ‘Collect All’ won’t make a huge difference, but it’s just good practice.Ī powerful tool for minimizing the overhead of effects is to use Return tracks. You can find this option under File > Collect All and Save. This is especially useful if you are planning on moving the project to another computer. This is good because it minimizes the work Ableton has to do to find all the files. This option of Ableton will take all the outside files (drum samples, effects, audio clips), and it will save them into your project. ![]() You can find this option in Ableton preferences, under the CPU tab. This option should be enabled by default, but it is worth a check to verify. Doing this will noticeably improve the performance of Ableton. You are going to want to take advantage of this with multi-core support. You might run into “Out of Memory” errors if you abuse this. Note: Don’t abuse this! RAM is a limited resource and Ableton uses a lot of it, doing many processes. When you click that, RAM view is enabled. You will see an option appear in the clip view that says “RAM”. This can help with speed problems, especially with laptops with slower 5400 RPM hard drives, but a decent amount of RAM. Loading clips into RAM will pre-load the clip into RAM, instead of doing it in real time. In this article, I will talk about ways to fix these problems and, hopefully, make music production a much more enjoyable process. Maybe you’re wondering why there are audio-drop outs every time you press play. And, if you want even more information, we’ve included a collection of resources at the end of the article that you can check out.Īfter you use Ableton for a bit, you might start to wonder why everything starts to run slow when you have a lot of tracks. In this article, guest author Doug Beney offers 10 ways to improve performance in Ableton Live. So, even with today’s faster computers, you’ll still run into situations where you need more power than your computer has to give. Now, processors are 30-40 times faster, computers have 100 times as much RAM & terabyte hard drives are common.īut, as computers have gotten faster, our DAWs have added features and our expectations have gotten higher. SSD drives allow faster data transfer speeds, thereby helping to reduce the likelihood of disk overload.Today’s computers blow away the computers that were available in 2001, when Ableton Live was first introduced.īack then, if your computer had a 1 Ghz CPU, 256Mb of RAM and a 20GB hard drive, you had it pretty good. Laptops, to save power, often use 5400 RPM or slower drives, which is why projects on laptops usually have lower track counts. Most audio-optimized computers use 7200 RPM or faster drives. Rotational hard drives vs SSD drivesĪ hard drive’s access speed can limit Live’s performance. Bounce multiple tracks together to reduce the load on the hard disk. The amount of disk traffic Live generates is roughly proportional to the number of audio channels being written or read simultaneously. To record new audio files at a set bit depth open Preferences → Record/Warp/LaunchĪ track playing a stereo sample causes more disk traffic than a track playing a mono sample. Use 24-bit or 16-bit audio files to reduce their sizeĬonvert the bit depth of existing audio files using an external audio editor. ![]() RAM mode is also available as an option when using Multisample libraries in Sampler.ģ. Be careful however not to load too many clips into RAM as you may exceed your allotted memory. This loads the sample into RAM rather than streaming directly from the hard disk. Check the following tips to try and avoid disk overload. This is more likely to occur if triggering multiple large audio files at once. If the hard disk cannot read or write audio quickly enough, you may hear dropouts and see the Disk Overload indicator flash. ![]()
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